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Fantasy Wars

Fantasy Wars takes the grid-based style war scenarios onto a board game. It is a 1v1 strategic battle scenario. Each player will be able to build an army of preset characters that are allocated with different classes. Each class has a different ability, such as some can shoot arrows or magic a certain amount of squares across the grid, while some can swipe their sword across multiple squares upon the grid. The objective of the game is to wipe out your opponent's army through strategic methods when one of the players runs out of pieces on the board they’ll lose.

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My role in this was to design all of the mechanics of each character and the gameplay itself.

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